

You start realizing you CAN master the helicopter’s seemingly suicidal controls. Victories feel like real accomplishments, and when things go wrong? Often the results are funny enough that no one cares anyway.īut then the game takes a turn.

The game is fantastic in these early hours, a symphony of catastrophe as you and your friends bumble and bungle as much as you manage to get right. There are a ton of vehicles, each with their own quirks, and it’s just as enjoyable to try out a new mode of transport as it is to uncover a new locale. The map is fairly huge, and deliveries lie peppered around the cities, beaches, and other points of interest. At the start of discovery, you’ll be content just to bum around with your friends and see what this wacky world has to offer. One which I’ll call “discovery” and a later one I’ll refer to as “challenge”. Tragedy will befall you in the most hilarious of ways, and true to the lighthearted spirit of this game, while you may occasionally feel a tinge of annoyance at having to try a delivery a second time (or a third, or a fourth), most of the time I found myself laughing uncontrollably as my delivery worker ragdolled in new and interesting ways. This game is joyously silly, as you would expect of any game in which each arm is controlled by a separate joystick and each grabby hand has its own trigger button. Not your friends “accidentally” backing over you with a truck nor intentionally taking a risky, totally unnecessary jump and landing you in the ocean (I do not speak from experience, having never, ever done either of these things nor would I ever, I’m totally innocent). Packages are blissfully unlimited, and nothing stops you from trying your hand at another delivery. I’m not.Īnd yet, like some Faustian hero who’s traded common sense for immortality, no matter how many times you’re blown up, no matter how far a height you fall from, no matter how bad you misjudge a situation, your character will always dust themselves off after a short stint in the dirt. I wish I could tell you I’m making this up. Heck, my friend once lost both his delivery and his pants in a tornado. In fact that’s not even the half of it! Boxes will be sliding around in wide open flatbeds, launched off conveyor belt trucks at air traffic control towers, ending up in the middle of the road, or worse (say under your vehicle which has flipped upside down when a manhole cover blew directly underneath it). For the record let it be noted that bursting into a fireball midair when your cargo goes nuclear is just as hilarious as erupting in flames from colliding directly with the side of a mountain.Īnd this is assuming you don’t just take off, get 20 feet in the air, and the plummet sideways in your helicopter like a 10 year old kid who’s hit the pothole in the sidewalk with his bicycle and gone head over heels. But good luck when you need to deliver a barrel of explosive fuel via helicopter, and the barrel jostles around as you fly, and the barrel can explode if it’s upset too much, and the helicopter controls like some modern rendition of a classic Lunar Lander game.

Shelve some boxes in the warehouse with the forklift. Run a package to the restaurant across the street. What we have here is a physics game in which you and your friends try and deliver boxes to various drop points around the map in one of two styles: with as little damage to the box as possible or as fast as you possibly can (you guessed it, final condition be darned). Remember our review of Streets of Rogue? Yeah, that’s level of silliness we’re talking. Totally Reliable Delivery Service is the new wackiness out of tinyBuild, a studio known for its characteristic sense of humor and give-no-effs attitude for mixing liberal amounts of laughter into its gameplay.
